Thursday, March 22, 2007

Why Old People in Business Should Be Considered Obsolete

A question of whether or not consoles are obsolete.

I will agree that PCs are becoming cheaper and more likely to be in the home, but to have a graphically powerful computer that is capable of playing to top of the line games (or even anything new), you will constantly be upgrading the hardware. Considering the life span of a console (5-10 years), without any significant upgrades (microphones, dance pads and internet connectivity aside), programmers are given a set of stats they are to work with for an allotment of time. PC gaming, while allowing for independent programmers with low budget and even lower graphic resolutions to produce (which is starting to happen to console gaming as well), has a near-endless limit. Which, as awesome as infinity is, it's hard for a casual gamer (as the author of the above article mentions), to just say "I really want to play that new PC game" without having knowledge of their video card, RAM, O/S or hard disc space remaining. I think this kind of acknowledgement is important. Yes, our culture is geekier and more tech savvy, but ask the majority of those 35 to 55 year old women casual gamers what their processor speed is and they're likely to hit you with their purses.

I am not saying the casual gamer is incapable of knowing what their computer does while they are asleep (although this is also true), I am suggesting that these casual gamers are less likely to invest the large amounts (still) of capital required into casual gaming (computer + every damn upgrade when things aren't to the specs of a required game). If it comes preloaded on their Palm, BlackBerry or PopCap is emailed to them, they'll probably enjoy it and may seek out other online games. Ask them to pay $20, and some will. MacMommies will probably be livid that you need a PC, and PCGrannies will be upset that their grandson's old (and I mean old) computer doesn't have enough "sheeps or goats or rams" on her email box.

And here is where the console will thrive: no upgrades, no tech talk, plug it in (or sometimes, throw in a few batteries), put in cartridge, play.

Rather than software commanding the hardware market, consoles have established hardware that the software must conform to. If we look at Nintendo alone's journey into the software demanding hardware upgrades, we'll see the roadside littered with Super Nintendo's mouse & SuperScope, the 8-Bit's Power Glove, GameCube's microphone, GameBoy Advance's E-Card Reader and even the original light gun. But if we look at the DS & the Wii, we find two "gimmicky" ideas requiring software to adhere to the demands of the hardware; and two very large successes in casual gaming.

I won't pretend my readership knows me, so I will tell you now, I have never turned anyone a gamer by using a PC or Mac. I'm sure I could set up a casual gamer, but I sure as hell do not want to deal with the call about why World of Warcraft won't install.

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This rant comes courtesy of my father who, when having difficulties with his computer (likely because it's heavily fragmented and he would've installed Bonzi Buddy if it were still around), decided that it was time to buy and install Windows Vista in the opening weeks. The only reason my father even has a computer was because he wanted a camcorder that he could edit home movies on my mother's Mac. He bought one that was only compatible with a PC (although the salesman said otherwise). It was a Sony camcorder, so his solution was to buy a Sony Vaio. I hate these people, but love my father. A real dichotomy here. The amount of tech crap he's bought and installed (thank god he stopped buying Sony only products and has moved onto the Kodak line of thinking--diversity is good) reminds me of a Threadless shirt...

Back to the Windows Vista saga, his video card won't support Vista. His motherboard won't support a newer video card, and his solution? Buy a new computer.

Ask him about his Wii and he'll tell you it's never given him any troubles. Which is good for a toy.

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